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BLCWiki News

23rd June, 2012

  • The general template for people pages is underway over at Mr2, people are needed to begin filling out pages for pro players and commentators.

20th June, 2012

  • Home page updated.
  • Added the person boiler so users may be associated with flags and their own pages.

14th June, 2012

  • YouTube template has now been added, see the link for instructions on how to use.
  • The Style Guide is now completed.
  • The first collaborated Alchemist basic strategy guide is well underway.
Get Involved

What Should I Do Right Now?

  • Design some cool icons for the navigation at the top of this page.
  • Go back through some of the patch notes and fill them in.
  • Update the page for Dreamhack Summer 2012, so we have more complete coverage.
  • Get more people involved! We need guides and player information to begin player pages!

Overall Plan

  • Have pages for every bloodline, and their abilities also.
  • Have pages for players, casters and teams.
  • Establish a welcome page for new players, explaining the game and how to get involved.
  • Pillage all the Category:Lore from the Bloodline Champions website.
  • Document all of the templates for easy editing later.

Useful Links

Events
The Team

Coming soon!

Bloodline Champions

Patch Notes 2.7

General

Bug Fixes

  • Fixed a bug causing Sentinel wins not to count towards achievements progress.
  • Fixed a bug causing Sentinel achievements not to count towards Tank Achievement progress.
  • Fixed a bug causing certain abilities inflicted on a stealthed Ranid to "shake" the screen.

Training

  • Added basic training for Igniter, Spear Master and Glutton.

Achievements

  • Bloodline "Minor achievements" win requirement increased to 5 from 1.
  • A new section for the Training Achievements has been added.
  • Added achievements related to the Igniter, Spear Master and Glutton challenges.

Matchmaking

  • Estimated Grade has been removed.
  • 3v3 Teams will now recieve rewards every 50th win in a season.
  • Blood Coin gain in Team 3v3 increased from 125% to 150%.
  • Parties with more than 2 players will now be unable to queue for Solo Matchmaking.
  • Rating required for grades in Solo Matchmaking and 2v2 Team Matchmaking has been increased by 5%.

Other

  • Players will now get progression rewards as they reach certain levels. (Current players will recieve these as they login)
  • Bundles will now be shown when multiple items are unlocked at the same time.
  • Daily Blood Coin Bonus Pool increased from 400 to 600.
  • The winning avatars in the Community Avatar Contest has been added. (Winners can be found here)


Balance

Ranid Assassin

Blade Flurry (M1)

  • Energy gain increased to 6% from 5%.

Ravener

Earth Crush (F)

  • Fixed a bug causing Ravener to become immune to pulls directly after casting this spell.

Reaver

Blade Strike (M1)

  • Health gained when struck on a target inflicted by Drunken Haze increased to 140 from 120.

Dragoon Strike (Space)

  • Health gained when struck on a target inflicted by Drunken Haze increased to 140 from 120.

Roundhouse Kick (E)

  • Incapacitate duration decreased to 1.6 from 1.8.

Stalker

Quick Strike (M1)

  • Damage on third consecutive hit down to 160 from 170.

Alchemist

Barrier (Space)

  • Maximum absorb decreased to 440 from 460.

Astronomer

Spectro Strike(M1)

Sun Shadow

  • Movement Speed decrease percentage reduced to 25% from 33%.

Sun Light (M2)

  • Healing increased to 160 from 150.

Sun Dust

  • Recieved healing increase percentage reduced to 6% from 7%.

Aurora (EX1)

  • Healing increased to 220 from 200.

Solar Charge (R)

  • Now has a cast time of 0.2s.
  • Healing increased to 110 from 90.
  • Damage increased to 110 from 90.

Solar Haste

  • Movement speed increased to 25% from 15%.

Dryad

Nature's Wonder (Q)

  • Now correctly displays as a Target Ground ability.
  • Should now display correct damage dealt.
  • Amplify no longer triggers when cast on a parried target.
  • Fixed a bug making Healing Ward unkillable when inside the Nature's Wonder.

Suggestive Tune (E)

  • Fixed a bug causing this ability to be non-negatable when reflected.

Grimrog

Healing Ward (Q)

  • Damage reduction reduced to 15% from 20%.

Claw Fury (R)

  • Slow percentage decreased to 20% from 25%.
  • Melee attack speed increase reduced to 50% from 60% .

Psychopomp

Mind Transfer (Space)

  • No longer gets dispelled by tranced teammates.

Engineer

Boomstick (M1)

  • Range increased to 82 from 64.

Seeker

Blitz (Space)

  • Now has a instant cast time.

Illusion (R)

  • Now has a cast time of 0.2s.
  • Invisibility duration increased to 1.5s from 1.3s.

Glutton

Stoneshield (R)

  • Maximum absorb decreased to 360 from 400.
  • Damage dealt on direct attacks reduced to 80 from 90.

Metal Warden

Magnetic Orb (Space)

  • Fixed a bug causing abilities to be falsely show as on cooldown when casted.

Thorn

Treacherous Roots (R)

  • Maximum absorb decreased to 320 from 340.
  • Healing percentage lowered to 40% from 50%.

Sentinel

Stone Grapple (M2)

  • Slow reduced to 25% from 33%.

Fissure (E)

  • Weaken reduced to 30% from 40%.

Healing Surge (EX 2)

  • Healing range changed to 180 - 320 from 180 - 380.

Stone Grapple (M2)

  • Slow reduced to 25% from 33%.

Traits

Energy Gain from 1 expertise point decreased to 0.03% from 0.04.

Medallions

Meteor Shard

  • Energy Cost increased to 45 from 40.

Webi's Void Stone

  • Energy Cost increased to 35 from 30.

Talisman of Teleportation

  • Energy Cost decreased to 70 from 80.


Previous patches...

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